![]() ![]() Frost ultimate removing CDs, only usefull for again defensive skills. Barrier on CDs (That now is activated with defensive skills that already have barrier). Giving your build a way of doing things the build can't (Burn, inmobilize, freeze.) or amplifiying what the build does well.įurthermore giving this spells CDs wiill improve a lot of interactions of sorcerer. So the only way to make this spells usefull is by giving them amplifiying effects for other spells. Why someone should have a mastery skill in his bar ? The way the game is design using 2 skill to do dmg is Dumb. Im not talking about buffing( sorc need buffs still) but more about giving this branch of spells an identity and funtionality. Make a wall that Burn for 10 seconds everything that cross It or stay on It.īall of lighting - make It a frigtening ball that cross the field sparking and stuning everything It passes. Wall of fire - It should be an easy and consistente way to burn enemies without improvment. Meteor - Turn this in a rain of fire that inmobilize everything It hit. Give then short CDs(10-15secs) but make them huge and impactful.īlizzard - Make a huge area with bad ass chill effect, so mobs are ultra slowed when under Blizzard. Make It that this spells are powerfull and theme oriented, so we can enjoy everytine they are Up. They cost mana, dont have cd and just seems exactly as another set of core skills. Seems right and fun.īut what then fuck happened with sorcerer? When i first saw the tree of skills of Diablo IV thought It was a good idea.īasic are for resource and extra effects, core is bread and butter(core) defensive is for defender and mastery is powerfull but llimited spells. From character builds and skills to lore and theories, we have it all covered. ![]() Welcome to the un official Diablo 4 subreddit! This is the place for fans to discuss all things related to the highly anticipated fourth installment of the Diablo franchise. ![]() Helltides spawn roughly every 2 hours 15 minutes, then run for 1 hour.įor future approximations checkout D4Armory Hell Awaits World bosses spawn roughly every 6 hours. These times are live times - they will update every minute if new times are available. ![]()
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